gambling industrial reality: a SHACL-ed OWL graph-ical adventure

  • Subject:knowledge graphs, industrial environment, information modelling, ontologies
  • Type:Mastersthesis / Bachelorsthesis
  • Date:ASAP
  • Supervisor:

    Benedikt Geib

  • Links:Tender
  • this thesis aims to create a generator for knowledge graphs of realistic industrial plants generated randomly

    hint: this thesis can also be written at SEW-EURODRIVE

MOTIVATION:

BILD1: simple industrial plant
BILD2: knowledge graph

Research has defined many formats for standardized data representation of industrial plants. But the adoption in industry is quite low. One main objective is that providing the data in a structured, machine readable format requires additional effort without presenting clear value so far.
    
To show that value we need realistic, structured data. So we have a circular dependency here. To overcome this, a generator for random realistic plant data shall be created.

GOALS:

  • understand what characterizes plausible data for several involved domains
  • create an ontology from it
  • develop a plausible random data generator
  • develop measures to proof plausibility of created plant graphs

HELPFUL PRIOR KNOWLEDGE:

  • interest in information modelling, ontologies and digital twins
  • programming skills and fun in software development
  • lecture digital twin engineering provides usefull prior knowledge