gambling industrial reality: a SHACL-ed OWL graph-ical adventure

  • Forschungsthema:knowledge graphs, industrial environment, information modelling, ontologies
  • Typ:Mastersthesis / Bachelorsthesis
  • Datum:ASAP
  • Betreuung:

    Benedikt Geib

  • Links:Tender
  • this thesis aims to create a generator for knowledge graphs of realistic industrial plants generated randomly

    hint: this thesis can also be written at SEW-EURODRIVE

MOTIVATION:

Research has defined many formats for standardized data representation of industrial plants. But the adoption in industry is quite low. One main objective is that providing the data in a structured, machine readable format requires additional effort without presenting clear value so far.
    
To show that value we need realistic, structured data. So we have a circular dependency here. To overcome this, a generator for random realistic plant data shall be created.

GOALS:

  • understand what characterizes plausible data for several involved domains
  • create an ontology from it
  • develop a plausible random data generator
  • develop measures to proof plausibility of created plant graphs

HELPFUL PRIOR KNOWLEDGE:

  • interest in information modelling, ontologies and digital twins
  • programming skills and fun in software development
  • lecture digital twin engineering provides usefull prior knowledge 

 

BILD1: simple industrial plant
BILD2: knowledge graph